EXodus Space Station
Concept, Story Telling, and Unreal Environment
One of my first environments with animated materials, particle systems, animations, collisions, and a mix of lights. This was an educational project. More detail on the environment here: EXodus Environment
Special thanks to Nick Toohill for his help, ambient music, and two assets (Fire Extinguisher and Child Blocks), Brent Hatcher for his brainstorming ideas, and Anthony Birge for assigning me due dates and acting like a producer.
One of my first environments with animated materials, particle systems, animations, collisions, and a mix of lights. This was an educational project. More detail on the environment here: EXodus Environment
Special thanks to Nick Toohill for his help, ambient music, and two assets (Fire Extinguisher and Child Blocks), Brent Hatcher for his brainstorming ideas, and Anthony Birge for assigning me due dates and acting like a producer.