(3840 x 2160)
NVIDIA Iray render of custom sculpted character Sakirah in a variety of poses. The images were a test of lighting setups and how they react to her skin (and clothes). I used this project to familiarize myself with the complex controls that drive subsurface scattering (SSS) in flesh and clothing while practicing with dynamic cloth simulations. The final output is a collection of potential desktop wallpapers.
This project contains graphic nudity.